0. Here you have a mouse tower. The ghost disappeared, this time forever, and the fisherman fell to the floor without feeling. The story of Anabelle alerted the witcher, besides, he noticed a lie in her story. 2) Final Preparations(Umbrella Quest) - This quest affects the ending of the game!! After the conversation, the witcher gave the fisherman the remains of the Baron's daughter, but as soon as he crossed the threshold of the house, he heard a piercing cry behind his back. Restarting the game did not help, it was necessary to "roll back" the whole quest and take it again. Anabelle will not attack you until you try to leave the tower. There are three places outdoors (Place of Haunting #1, Place of Haunting #2, Place of Haunting #3), where you can use the lamp you got from Keira.Look for the green glow or the lamp icon on the minimap. Do not forget to continue, the battle is extremely unpleasant. The Witcher 3 has what seems like an endless number of side quests, many of which are more involved and longer than some of the main story quests. A Towerful of Mice is a secondary quest encountered in The Witcher 3: Wild Hunt.. Another quest needed to romance the sorceress Keira Metz, it concerns Keira sending the witcher to Fyke Island to lift a curse amidst the ruins of the old tower. Mostly, I have chosen quests that are either hilarious or downright horrifying. While famine raged all around, the lord of Velen wallowed in excess and cared not a whit for his suffering vassals. Note: if you did not already do Lynch Mob, then it will no longer be accessible once this quest starts. If the other spirits could not see and hear Geralt, then she could. On this mission, "A Towerful of Mice" is completed. But I can't get the option to show up. Very bad ending DLC Blood and Wine. Do so to trigger the quest Magic Lamp. Two such places are outside the walls and the third one is right next to the tower. Description I'm guessing you didn't hear the scream and kept walking thinking everything was a-okay. Outside The key to the door does not have to look, because it is just out of the tower on the other side. Additional Information Follow the objective marker to Keira's moored boat, which she kindly offered for Geralt's use, or swim or find another boat to take to the isle. 2. Having completed the dialogue, we immediately go to the house of the witcher, who is near Kolomnitsy in the village of Rudnik. We chop witch's flair and notice traces on the floor. The better ending is definitely refusing to help Anabelle and bringing Graham to the island. She tells Geralt of how the mage, Alexander, had been experimenting with rats and infecting them with a disease called Catriona. The device, unfortunately, is one-sided, so we cannot “call” it, but it’s easy for us. Last edited by Coin; May 30, 2015 @ 4:05pm #11. Use Keira's lamp to investigate Alexander's laboratory. However, when she awoke, she was still paralyzed and the rats ate her alive. After that, a girl with a wild cry will be carried away from the house of Graham. Almost immediately after choosing this answer, the girl will attack, showing her true face. Here you can also find different loot in bags and suitcases. Hearing the witch, she immediately agrees, but first she needs to make sure that he still loves her. A Favor for a Friend Towerful of Mice- Both Options (Witcher 3 - Geralt Pesta Quest). Hello Please help with the side quest ( a towerful of mice ) the withcher 3 I have done everything but I cannot open the secret passage. "Blood and Wine" is an extension that has become one of the best DLC in the history of computer games. - To trigger A Towerful of Mice you need to complete two quests, and arguably three. Topic Archived. Follow the objective marker to Keira's moored boat, which she kindly offered for Geralt's use, or swim or find another boat to take to the isle. Type We can talk to her, buy the necessary for elixirs or go directly to the case. There's plenty of side content, too, including Witcher 3 Contracts, ... and hopes one day to be good … Believe the girl and go to the fisherman with her remains. Instead, it was a strong paralyzing potion that put her in a deathlike slumber to make the peasants think she had killed herself, so they left after killing everyone else. It was the death of the fisherman who helped her to do it, and now she is free. Therefore, do not rush into the tower right away, let's search the island. On the shelf you can find his diary and familiarize yourself with the course of the experiments, and in the center of the room we see a cluster of ghosts, from which we can hear women crying. A Towerful of Mice. Posted on May 20, 2015 by auluftwaffles. RELATED: The 10 Hardest Achievements & Trophies To Get In The Witcher 3 (& How To Get Them) Graham kisses her and, as she returns to human form, he dies and is reunited with her in death, lifting the curse. Graham kissed the girl and thus broke the curse. "A Towerful of Mice The Witcher 3" is one of the side quests you will encounter in Velen. After completing this mission, Keira will ask the witcher to look in on her free time (task “An Invitation from Keira Metz”), which we will do. Pesta At the end of Wandering through the Dark, a main storyline quest, you’ll be asked by Keira to help her retrieve a Magic Lamp. Graham explains to Anabelle that he didn't mean to leave her and that he still loves her so she asks him to prove it by kissing her. After the story, Anabelle complained to the witcher that she was very lonely in this tower, but she could not leave the island. Once you’ve completed An Invitation from Keira Metz you’ll kick off this proper quest.. Get on over to Keira’s boat and head south. After listening to the story, Geralt realized that the curse from the island can be removed if the girl forgives the guy. Then there are 3 answer choices on which the consequences and the ending of the task depend. Talgatbond0073. Completion of the quest is required in order for Geralt to romance Keira Metz and/or to get her to help out at Kaer Morhen. Slowly climbing to the top, you will meet many clusters of spirits, which should be examined with the help of a magical lamp. ++If you want the bad ending where Ciri dies: Choose the option "Going with you". ... Towerful of Mice *spoilers* ... if ghost wants to ♥♥♥♥ those ladies up and villagers that pray to them - that's a good thing. DLM. If he knew, he would never leave Kolomnitsy without her. There are some genuinely good quests in Cyberpunk 2077, both in the main story and on the side, though none of them compare to The Bloody Baron or A Towerful of Mice. A Towerful of Mice is a secondary quest in The Witcher 3: Wild Hunt. There are seven ghosts to be found with the lantern, three outside the tower and four inside the tower. Seeing Geralt, Keira will immediately interrupt the conversation and turn to the witcher. Rats, like all other enemies, can be affected by enemy upscaling. The best choice would be to refuse Annabelle. From her we learn that at the very top of the tower there should have been a secret laboratory of the magician, and if we are not in it, then there must be a secret walkthrough somewhere. The Witcher 3’s story is massive one, spanning multiple frontiers in Geralt’s hunt for Ciri, his surrogate daughter. Secondary Quest: An Invitation from Keira Metz and A Towerful of Mice A Hike to Fyke Isle Alexander the Not-So-Great Path 1: The Displeasure of a Pesta Path 2: The Fury of a Plague Maiden End: I'm Almost Inclined to Say Good Work Secondary Quest: A Favor for a Friend Package for Keira Bychane, Gvyn, Caeffyl! The Witcher 3: Wild Hunt Walkthrough! I will list the places that you will have to find on the way to the top of the tower: The basement opposite the stairs is immediately on the first floor. Complete that and she’ll invite you back to her house as part of An Invitation from Keira Metz. ... one of several Witcher 3 endings. Geralt is able to fight her, but she can't die until the curse is broken. Keira advises Geralt to see Graham, who lives just north in Oreton, about lifting the curse. It will be tantamount to “to doubt the words of the girl.”. He was sure that the girl drank poison, so as not to suffer at the hands of the peasants. i chose the "bad ending" to the towerful of mice side quest , please help me feel better! And yet, if you can easily miss out on some truly amazing side quests that provide stories as engrossing as the main plot, and rewards that are too good to pass up. To do this, we go to the left and still with the help of witch's intuition we find two levers on the wall with handprints. Yeah, the lab is not for the faint of heart. Note: this quest will fail if not completed before starting The Isle of Mists. This path leads the story as if Geralt refuses Anabelle's request. In addition, to remove the curse from the island, Keira asked the witcher to find all the spirits and use the magic lamp to find out what they were talking about. A Towerful of Mice Tips and Strategies All Ghost Spot Locations. Well, a bad ending is also an ending, however, but the curse from Geralt Island was removed. Before he leaves, Keira asks Geralt for one more favor. Use the lantern on them to see a brief conversation between spirits as they reenact some of their last moments. Don't warn me again for The Witcher 3: Wild Hunt. You can find 3-4 boats on the map around it, so you can use any one. In order for the mechanism to work, the levers must be lowered down. It seems that here is the opening walkthrough, it remains to find how to activate it. I turned on … Suggested Level ... and wishes he had a Hyperbolic Time Chamber to replay The Witcher 3 … If you run back, you'll see that she's turned into a terrifying wraith, a "pesta," and murdered him. Take your favorite fandoms with you and never miss a beat. Good ending DLC Blood and Wine. For those of you that completed this entire quest line *the right way* (Graham goes to the tower, curse is lifted, Keira takes the notes and you persuade her to go to Kaer Morhen) You might wish to know the alternative. After the battle with the witcher, Keira will get in touch with him, and after learning of all the details of the curse, he will offer to bring the fisherman Graham to the island in order to completely curse and reconcile the lovers. In addition, there are several houses on the pier with loot and the tower itself magician. While normally not a problem, during the boss fight one can easily be overwhelmed by upscaled rats. TOP 10 - Best computer Gaming Desk | Gamer Command Center, Best Gaming Lapboards - 2020 | Comparison the Best | xGamers, The Witcher 3 Console Command | List Cheat Codes | How to enable the console, An Eye for an Eye Witcher 3 | Walkthrough | Choices and consequences, The Witcher 3: Shani's House Location | Who is Shani and How to Find Her, Quest "Unpaid debt" in the game The Witcher: the passage and consequences of choice, Now or Never Witcher 3 | Walkthrough | Choices and consequences, Witcher 3 Whispering Hillock | Best choice, A Towerful of Mice The Witcher 3 | Walkthrough | Best choice | All endings, Fencing Lessons Witcher 3 | Walkthrough | All Endings, Gaunter O'Dimm Witcher 3 | Riddle of Master Mirror's, A Deadly Plot - The Witcher 3 | Walkthrough | Choices and consequences. Bringing the Bones to Graham: Once Geralt acquires the bones, he takes them to the fisherman, Graham. Use the Magic Lamp to Find Ghosts – A Towerful of Mice – The Witcher 3 Wild Hunt. It cannot be called a quest either - after all, to complete it is enough to run home to the magic and ... everything. Content posted in this community. The story of the Baron's daughter touched the heart of the witch, so he decided to help her and fulfill the request. Secondary quest Hdsnfsb Podru. Find the nearest boat and swim to the village of Oreton. The last one gives 100. From the safety of the boat it's obvious that this island has a monster infestation. Along the trail Geralt will find recent remains of several locals but no evidence that it was the monsters in the area that caused these deaths. Witcher Wiki is a FANDOM Games Community. However either way her lover dies. Towerful of Mice rats bugged. Refusing Anabelle's request: If Geralt refuses to bring Anabelle's bones to Graham, she asks Geralt to bring Graham to her. Quest "A Towerful of Mice" - a Good and Bad ending Geralt believed the words of the girl: Bad ending. Previous Quest The Witcher 3 romance options. With that in mind, we've compiled some of the best side quests you shouldn't pass up in The Witcher 3. Terrified by this, she drank a potion that the mage had given her, thinking it'd kill her. Content. Supposedly, during your conversation with her, you're able to get skeptical and refuse to bring her bones to Graham, and then she'll reveal her true nature as a pesta. The Witcher 3 Pesta Boss Fight... and Bonus Wraith Kiss, True Love Kiss- Anabelle and Graham. A Towerful of Mice is a Quest in The Witcher 3: Wild Hunt. Another quest needed to romance the sorceress Keira Metz, it concerns Keira sending the witcher to Fyke Island to lift a curse amidst the ruins of the old tower. To help us, Keira will equip the witcher with a magic lamp (yes, the very one we were looking for in the last assignment), Xenovox (analogue of our mobile phone for keeping in touch) and various instructions. No wonder it is called the “A Towerful of Mice”. It begins after Geralt speaks to Keira at the end of the quest A Towerful of Mice . A Towerful Of mice - Annabelle - spoilers. Rowing in your hands - and on the damned island! Geralt needed only to take the notes of the magician who lived in the tower and go back to Keira. Tell Keira you've lifted the curse on Fyke Isle. However, it is hidden so Geralt must pull the two levers in the false top of the tower to reveal the passageway. She disappears and escapes. The Witcher 3: Wild Hunt - Guide to Romance. It is then usable with the quest item button, middle mouse button on the PC. Keira will ask the witch to remove the curse from Fyke Isle, which is located near the village of Oreton. This is not just a set of additional maps and tasks – it is a full-fledged, large-scale, colorful adventure story that will remain in the hearts of many fans and the entire game universe, and fans of original books. When the evil peasants broke into the tower, the magician gave the girl a sleepy potion. If you take her to him she kills him and if you bring him there he gets himself killed After listening to the request of Geralt, he immediately agreed to go with him and do everything necessary so that the ghost of the girl would find peace. Floating to the island, we can test the performance of Xenovox - the enchantress will contact us to "check the connection." The Witcher 3 Wild Hunt ENDING - GOOD ENDING / BAD ENDING Final BOSS The Witcher 3 All End. This is an additional task, but if you want to know the whole history of the island and get additional experience, then ghosts should be searched. After that, you will immediately hear the sound of a moving wall, behind which you can see a wooden staircase to the uppermost floor. Along the walls are vessels with spirit-encrusted human bodies, everywhere there are many dead rats, flasks, scattered notes - well, just the standard refuge of the magician. Just think, the Witcher wanted to empathize with the plague of the maiden. The battle will begin in the courtyard, and we will have to put an end to the endless deaths on the island. The sight of the ghost did not frighten the fisherman at all and did not hinder the removal of the curse. The first location is near the entrance to the area around the tower. Broadly speaking, we can divide them into three categories: primary romances (Yennefer and Triss), secondary romances (all other named and significant characters), and tertiary romances (those who are being paid for it). The third floor in a small room. The story of the Baron's daughter touched the heart of the witch, so he decided to help her and fulfill the request. I've just reached the part in this quest where I've angered Annabel and she attacks as a wraith. Meanwhile, dozens of rats crawled along her body, eating flesh alive. On entering the tower, it's quickly noticeable the place has a high rat population. A Plague Maiden, like a noon, can use invulnerability, from which she can be pulled out with the sign of Irden or with the Moon Dust bomb. The task has several endings, and, as always, the consequences depend on your choice! Having completed the dialogue, we immediately go to the house of the witcher, who is near Kolomnitsy in the village of Rudnik. Geralt goes to Graham to inform him of the curse and about Anabelle becoming a pesta, explaining that if she forgives Graham the curse will be broken, but he needs to be there to prove his love to her. With a vicious hiss, the ghost flew out of the tower, so we need to follow him. 6 From the safety of the boat it's obvious that this island has a monster infestation. From the dialogue with the fisherman, we learn that Graham was very fond of Anabelle and did not know that the girl was able to survive the attack. This is an important place, be sure to listen to the ghosts and explore the bodies lying on the floor. ++If you want the "good" ending where Ciri becomes a witcher and lives life at it's fullest: Encourage her to speak to the Lodge of Sorceresses on her own. Once you're able to visit the Skellige Isles, look for the Arinbjorn noticeboard to … If having difficulties with this, turn off enemy upscaling or use another approach to finish the quest. Apparently, someone still kills them. Two such places are outside the walls and the third one is right next to the tower. From the ghosts we learn sad stories from the past. An Invitation from Keira Metz Once inside the lab, use the mage's lamp to meet the ghost of the former lord's daughter, Anabelle. She claims she is ready to forgive Graham, but only if Geralt brings her bones to Graham for him to bury. The Witcher 3's story is massive one, spanning multiple frontiers in Geralt's hunt for Ciri, his surrogate daughter. One day, peasants came to the island and broke into the tower to kill everyone there. Having risen to the penultimate floor, we will come to a standstill, and at the same time Keira Metz will contact us via the “mobile phone”. I can either agree, or end the conversation. Back to the island, you can teleport immediately or go yourself. Returning to the house, you will find Grahami's lifeless body, surrounded by a pack of hungry rats. To find out what happened here, you need to inspect all the floors where you can also find many places with ghosts. If you don't give her the option to go to Kaer Morhen, and ask for the notes, she tries to kill you. Geralt can circle the island to look for the best place to land or land as close to the tower as possible. Once the curse is lifted, Geralt returns to Keira, explaining the situation. With that in mind, we've compiled some of the best side quests you shouldn't pass up in The Witcher 3. But the peasants were already unstoppable, they grabbed the girl, tore off the dress, well, you understand what was going on. Thank god for checkpoint saves. Fyke IsleOreton A lot of these side quests help Geralt get to know important characters or take him to interesting parts of the world. Note: There are three places of haunting located outside the tower, and four inside the tower. The secret is revealed! In the old versions of the game it was possible to meet a bug, because of which the ghosts did not appear even when you shine a lamp at the right place. Geralt explains to her that the curse on the island is obviously centered around her and, as it was born from hate, only love can break it. One day, a host of mice scurried into the tower and proceeded to devour everything, including Vserad, his court and his resident mage, Alexander. Let us find out what is the request of a familiar sorceress, and how best to complete the task. It turns out that her favorite fisherman threw the girl alone in the tower and ran away, leaving her to be eaten. so i realy love this game , best game i ever played in my life and i chose to give her remains (annabelle) to her lover even though i knew her words were little fishy. And yet, if you can easily miss out on some truly amazing side quests that provide stories as engrossing as the main plot, and rewards that are too good to pass up. Each except one give 50 if watched. After exploring all the surroundings of Kolomnitsy and finding three places with ghosts, you can safely go to the tower. If there is nobody else here, then Anabelle is the monster that kills people. A Towerful of Mice The latest version of this bug is gone. 2. The Cave of Dreams. The island can only be reached by swimming. In any case, having reached the tower and opening the front door, two ghosts will immediately attack you. (Optional) Use the magic lamp to find ghosts. Therefore, every night it goes ashore and looks at the other side of the lake, on which the beloved's house is located. A Towerful of Mice is a secondary quest encountered in The Witcher 3: Wild Hunt. Once you’ve completed An Invitation from Keira Metz you’ll kick off this proper quest.. Get on over to Keira’s boat and head south. The ghost assured that he was alone on the island, and we found many fresh corpses in the tower and near it. If you dont believe her then you get what i considered the good ending. We already know the destination and the map of Velen, so we’ll go straight to her and find a friend for a conversation with someone unknown. (Optional) Use the magic lamp to find ghosts. "Blood and Wine" is an extension that has become one of the best DLC in the history of computer games. Enemies There is also a closed door on the ground floor. Half a year prior, Lord Vserad had moved his court there, seeking shelter from approaching Nilfgaardian armies. And you end up ending her life. Personally, I swam from the village of Mine, because it was closest. Now that the bones are off the island, the curse is broken, but the pesta is now free to roam the world and spread the plague, almost ruining Kerack in the process. Scavenger Hunt: Bear School Gear Upgrade Diagrams - Part 1, Scavenger Hunt: Bear School Gear Upgrade Diagrams - Part 2, Scavenger Hunt: Cat School Gear Upgrade Diagrams - Part 4, Scavenger Hunt: Griffin School Gear Upgrade Diagrams - Part 3, Scavenger Hunt: Griffin School Gear Upgrade Diagrams - Part 4, Scavenger Hunt: Wolf School Gear Upgrade Diagrams - Part 3, Scavenger Hunt: Wolf School Gear Upgrade Diagrams - Part 6, Scavenger Hunt: Wolf School Gear Upgrade Diagrams - Part 2, Scavenger Hunt: Wolf School Gear Upgrade Diagrams - Part 4, https://witcher.fandom.com/wiki/A_Towerful_of_Mice?oldid=534605, Find the mage Alexander's laboratory.(100. Location(s) ++If you want the "good" ending where Ciri becomes a witcher and lives life at it's fullest: Encourage her to speak to the Lodge of Sorceresses on her own. There are plenty of opportunities for romantic and/or sexual encounters in The Witcher 3: Wild Hunt. Reward(s) In addition, she will ask Geralt to take his remains to the fisherman so that he can bury her as a person. A Towerful of Mice. And above him hangs the ghost of Anabelle, who previously could not leave the borders of the island. Also beware of any small black clouds on the island as these are swarms of black flies. It may be a bit tougher but you will be compensated with more XP and a "happy" ending. Note: this quest … ... A Towerful of Mice. Use of xGamerss.com materials is allowed only if there is an active link to the source. Next Quest The Witcher 3: A Towerful of Mice. Geralt can circle the island to look for the best place to land or land as close to the tower as possible.Defeat any rotfiends, drowners, or ghouls that lurk between you and the tower entrance before heading inside… Defeat any rotfiends, drowners, or ghouls that lurk between you and the tower entrance before heading inside. A Favor for a Friend is a secondary quest in The Witcher 3: Wild Hunt. The Isle of Mists What makes Witcher 3 stand out from most other games I have played is how even many of its side quests manage to be memorable. Sign up to get the best content, the hottest reviews, great deals and helpful tips. 20 The Witcher 3 Wild Hunt Side Missions Witcher Contract Dragon. The Witcher 3 … Outside the tower you can find three clusters of ghosts: Carefully, as soon as you enter the territory of the tower, you will be attacked by a water woman, who stands at the very entrance. However, they can be dispelled by using the Igni sign. "A horrible curse had befallen Fyke Isle and the tower that stood upon it. One body is fairly fresh, having been killed recently by an unknown foe. Bad ending DLC Blood and Wine. Leaving the conversation If Geralt decides to leave the conversation and proceeds to leave the tower, the Pesta will lock the door and appear before him and attack. If Geralt uses the lamp he can watch the last moments of the peasants killed in the past and learns more about the events that transpired on the island during the massacre. Unfortunately, she will not go with us, but she can offer her boat. As always, you need to turn on the flashlight. Asking what happened here, we will hear from her the story of the attack on the family of the baron. Side Quest Design and Choices. To use the lamp open the circular toolbar and select the magic lamp. Velen The magic lamp acquired during Magic Lamp quest will have a practical use. The two head back to the island where they are attacked by wraiths of the curse's victims, who blame Graham for their misery, before finally making it to the top of the tower where the pesta awaits. She refused because she waited for her beloved fisherman Graham to save her.
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